Adobe Flash CS4 – Overview

Adobe Flash CS4

Adobe Flash C4 is out along with other great software of Adobe’s CS4 suite! We have been waiting for this release, along with Flash Player 10 for a very looong time, or at least I have. Promises of “pseudo” 3d, fully customizable and easy animations, animation presets, bone and IK systems and many many many wonderful things were ready to be delivered to the hungry audience! Bellow you will find my thoughts, first impressions and opinion about one of the best (maybe the best) software/platform in the web-town! My experience with Flash CS4 is short, about 3 or 4 hours…so maybe a month or two after I have worked fully with it, I will have a more concrete opinion and write a full review.

Features of new Adobe Flash CS4

Object-based animation

Object-based animation

Gain complete control over individual animation attributes with object-based animation, which applies tweens directly to objects instead of to keyframes. Easily make changes to motion with Bezier handles.



3D transformation

3D transformation

Animate 2D objects through 3D space with exciting new 3D translation and rotation tools, which allow you to animate along the x, y, and z axes. Apply local or global transformation to any object.


Procedural modeling with Deco and Spray Brush

Procedural modeling with Deco and Spray Brush

Turn symbols into instant design tools. Apply symbols in a variety of ways: Quickly create kaleidoscope-like effects and apply fills using the Deco tool, or randomly spray symbols across any defined area using the Spray Brush.

Metadata (XMP) support

Metadata (XMP) support

Add metadata to SWF files using the new XMP panel. Quickly assign tags for enhanced collaboration and better mobile experiences.

Authoring for Adobe AIR

Deliver interactive experiences to the desktop with new integrated capability to publish to the Adobe® AIR™ runtime. Reach even more audiences across more devices — web, mobile, and now the desktop.

XFL support

Open content from Adobe InDesign® or After Effects® software and retain file integrity. With the cross-application XFL format, easily import content for further development in Adobe Flash®.


Inverse kinematics with the Bones tool

Inverse kinematics with the Bones tool

Create chain-like animation effects with a series of linked objects, or quickly distort a single shape using the new Bones tool.


Motion editor

Motion editor

Experience detailed control over keyframe parameters, including rotation, size, scale, position, filters, and more, using the new motion editor. Refine easing control with graphical displays similar to those in After Effects.


Motion presets

Motion presets

Jump-start your project with prebuilt animations that can be applied to any object. Select from dozens of presets or create and save your own. Share presets with others to save animation time.


H.264 support

Encode to any format recognized by the Adobe Flash Player runtime with Adobe Media Encoder, the same tool found in other Adobe video products and now with support for H.264